Bah, c'n'était pas si compliqué tout compte fait :-).
[minwii.git] / src / pywiiuse / pygame_wiimouse.py
1 # -*- coding: utf-8 -*-
2 '''
3 wiimote -> mouse interface
4 $Id$
5 $URL$
6 '''
7
8 import pygame
9 from threading import Thread
10 from Queue import Queue, Empty
11 import time
12
13 # events to use. Is there a way to get ones known to be unused?
14
15
16 wiiuse = None # import within the thread, why do I have to do this?
17
18 class wiimote_thread(Thread):
19 '''Manage the wiiuse interface'''
20 def __init__(self, nmotes=1, timeout=5):
21 Thread.__init__(self, name='wiimote')
22 self.queue = Queue()
23 self.startup = Queue()
24 self.nmotes = nmotes
25 self.timeout = timeout
26 self.setDaemon(1)
27 self._paused = False
28 self.start()
29 self.startup.get(True) # wait for the thread to get started and acquire the motes
30
31 def run(self):
32 '''This runs in a separate thread'''
33 global wiiuse
34 import PyWiiUse as wiiuse # import here to avoid thread problems on windows
35 self.wiimotes = wiiuse.init(self.nmotes)
36 found = wiiuse.find(self.wiimotes, self.nmotes, self.timeout)
37 self.actual_nmotes = wiiuse.connect(self.wiimotes, self.nmotes)
38
39
40 for i in range(self.nmotes):
41 wiiuse.set_leds(self.wiimotes[i], wiiuse.LED[i])
42
43 self.go = self.actual_nmotes != 0
44
45 self.startup.put(self.go)
46
47 while self.go:
48 if self._paused : continue
49 try :
50 if wiiuse.poll(self.wiimotes, self.nmotes) :
51 for i in range(self.nmotes):
52 m = self.wiimotes[i]
53 if m[0].event == wiiuse.EVENT:
54 self.event_cb(m)
55 except :
56 pass
57
58 #try:
59 # wiiuse.poll(self.wiimotes, self.nmotes)
60 #except:
61 # pass
62
63 # allow executing functions in this thread
64 while True:
65 try:
66 func, args = self.queue.get_nowait()
67 except Empty:
68 break
69 print 'do:', func.__name__, args
70 func(*args)
71
72 def pause(self) :
73 self._paused = True
74
75 def resume(self) :
76 self._paused = False
77
78 def do(self, func, *args):
79 '''Run the function in the thread handling the wiimote'''
80 self.queue.put((func, args))
81
82 def event_cb(self, wmp):
83 '''Called when the library has some data for the user.'''
84 wm = wmp[0]
85 pygame.mouse.set_pos((wm.ir.x, wm.ir.y))
86
87 def control_cb(self, wmp, attachment, speaker, ir, led, battery):
88 '''Could check the battery level and such here'''
89 pygame.event.post(pygame.event.Event(WIIMOTE_STATUS,
90 attachment=attachment,
91 speaker=speaker,
92 ir=ir,
93 led=[led[i] for i in range(4)],
94 battery=battery,
95 id=wmp[0].unid))
96
97 def disconnect_cb(self, wmp):
98 '''What should we do here?'''
99 pygame.event.post(pygame.event.Event(WIIMOTE_DISCONNECT,
100 id=wmp[0].unid))
101
102 def quit(self):
103 '''Go away.'''
104 for i in range(self.nmotes):
105 wiiuse.set_leds(self.wiimotes[i], 0)
106 wiiuse.disconnect(self.wiimotes[i])
107 self.go = False
108
109 WT = None
110
111 def init(nmotes, timeout):
112 '''Initialize the module.'''
113 global WT
114 if WT:
115 return
116 WT = wiimote_thread(nmotes, timeout)
117
118 def get_count():
119 '''How many Wiimotes were found?'''
120 return WT.actual_nmotes
121
122 def quit():
123 '''Gracefully shutdown the connection and turn off the wiimote leds'''
124 WT.quit()
125 WT.join()
126
127 class wiimote(object):
128 '''Object representing a Wiimote'''
129 def __init__(self, n):
130 self.wm = WT.wiimotes[n]
131
132 def enable_leds(self, m):
133 '''Control leds. The lower 4 bits map to the 4 leds'''
134 WT.do(wiiuse.set_leds, self.wm, sum([wiiuse.LED[i] for i in range(4) if m & (1<<i)]))
135
136 def enable_rumble(self, on):
137 '''Control rumble'''
138 WT.do(wiiuse.rumble, self.wm, on)
139
140 def enable_accels(self, on):
141 '''Control reporting of accelerometer data.'''
142 WT.do(wiiuse.motion_sensing, self.wm, on)
143
144 def enable_ir(self, on, vres=None, position=None, aspect=None):
145 '''Control reporting IR data.'''
146 WT.do(wiiuse.set_ir, self.wm, on)
147 if vres is not None:
148 WT.do(wiiuse.set_ir_vres, self.wm, *vres)
149 if position is not None:
150 WT.do(wiiuse.set_ir_position, self.wm, position)
151 if aspect is not None:
152 WT.do(wiiuse.set_aspect_ratio, self.wm, aspect)
153
154 def set_flags(self, smoothing=None, continuous=None, threshold=None):
155 '''Set flags SMOOTHING, CONTINUOUS, ORIENT_THRESH'''
156 enable = disable = 0
157 if smoothing is not None:
158 if smoothing:
159 enable |= wiiuse.SMOOTHING
160 else:
161 disable |= wiiuse.SMOOTHING
162 if continuous is not None:
163 if continuous:
164 enable |= wiiuse.CONTINUOUS
165 else:
166 disable |= wiiuse.CONTINUOUS
167 if threshold is not None:
168 if threshold:
169 enable |= wiiuse.ORIENT_THRESH
170 else:
171 disable |= wiiuse.ORIENT_THRESH
172 print enable, disable
173 WT.do(wiiuse.set_flags, self.wm, enable, disable)
174
175 def set_orient_thresh(self, thresh):
176 '''Set orientation threshold'''
177 WT.do(wiiuse.set_orient_threshold, self.wm, thresh)
178
179 def status(self):
180 '''Trigger a status callback.'''
181 WT.do(wiiuse.status, self.wm)
182
183 def disconnect(self):
184 '''Disconnect this Wiimote'''
185 WT.do(wiiuse.disconnect(self.wm))
186
187 def Wiimote(n):
188 '''Get the object for the nth Wiimote'''
189 return wiimote(n)
190