1 # -*- coding: utf-8 -*-
3 wiimote -> mouse interface
9 from threading
import Thread
10 from Queue
import Queue
, Empty
13 # events to use. Is there a way to get ones known to be unused?
16 wiiuse
= None # import within the thread, why do I have to do this?
18 class wiimote_thread(Thread
):
19 '''Manage the wiiuse interface'''
20 def __init__(self
, nmotes
=1, timeout
=5):
21 Thread
.__init
__(self
, name
='wiimote')
23 self
.startup
= Queue()
25 self
.selectedWiimoteIndex
= 0
26 self
.timeout
= timeout
30 self
.startup
.get(True) # wait for the thread to get started and acquire the motes
31 self
.eventCallBack
= _default_event_cb
34 '''This runs in a separate thread'''
36 import PyWiiUse
as wiiuse
# import here to avoid thread problems on windows
37 self
.wiimotes
= wiiuse
.init(self
.nmotes
)
38 found
= wiiuse
.find(self
.wiimotes
, self
.nmotes
, self
.timeout
)
39 self
.actual_nmotes
= wiiuse
.connect(self
.wiimotes
, self
.nmotes
)
42 for i
in range(self
.nmotes
):
43 wiiuse
.set_leds(self
.wiimotes
[i
], wiiuse
.LED
[i
])
45 self
.go
= self
.actual_nmotes
!= 0
47 self
.startup
.put(self
.go
)
50 if self
._paused
: continue
52 if wiiuse
.poll(self
.wiimotes
, self
.nmotes
) :
53 for i
in range(self
.nmotes
) :
55 if m
[0].event
== wiiuse
.EVENT
:
56 self
.eventCallBack(self
, i
, m
)
62 func
, args
= self
.queue
.get_nowait()
73 def selectWiimote(self
, wiimoteIndex
) :
74 self
.selectedWiimoteIndex
= wiimoteIndex
76 def do(self
, func
, *args
):
77 '''Run the function in the thread handling the wiimote'''
78 self
.queue
.put((func
, args
))
80 def control_cb(self
, wmp
, attachment
, speaker
, ir
, led
, battery
):
81 '''Could check the battery level and such here'''
82 pygame
.event
.post(pygame
.event
.Event(WIIMOTE_STATUS
,
83 attachment
=attachment
,
86 led
=[led
[i
] for i
in range(4)],
90 def disconnect_cb(self
, wmp
):
91 '''What should we do here?'''
92 pygame
.event
.post(pygame
.event
.Event(WIIMOTE_DISCONNECT
,
97 for i
in range(self
.nmotes
):
98 wiiuse
.set_leds(self
.wiimotes
[i
], 0)
99 wiiuse
.disconnect(self
.wiimotes
[i
])
103 return self
.actual_nmotes
106 def _default_event_cb(self
, id, wmp
):
107 '''Called when the library has some data for the user.'''
108 if id != self
.selectedWiimoteIndex
: return
110 pos
= (wm
.ir
.x
, wm
.ir
.y
)
111 pygame
.mouse
.set_pos(pos
)
116 wiiuse
.is_just_pressed(wm
, wiiuse
.button
['B']) :
117 event
= pygame
.event
.Event(pygame
.MOUSEBUTTONDOWN
,
120 pygame
.event
.post(event
)
122 if wm
.btns_released
and \
123 wiiuse
.is_released(wm
, wiiuse
.button
['B']):
124 event
= pygame
.event
.Event(pygame
.MOUSEBUTTONUP
,
127 pygame
.event
.post(event
)
133 def init(nmotes
, timeout
, screenResolution
=(660, 370), position
='ABOVE'):
134 '''Initialize the module.'''
138 WT
= wiimote_thread(nmotes
, timeout
)
140 if position
== 'ABOVE' :
141 position
= wiiuse
.IR_ABOVE
142 elif position
== 'BELOW' :
143 position
= wiiuse
.IR_BELOW
145 position
= wiiuse
.IR_ABOVE
149 for i
in range(nmotes
) :
150 wm
= Wiimote(i
) # access the wiimote object
151 wm
.enable_accels(0) # turn off acceleration reporting
152 wm
.enable_ir(1, vres
= screenResolution
, position
=position
)
156 '''How many Wiimotes were found?'''
157 return WT
.get_count()
160 '''Gracefully shutdown the connection and turn off the wiimote leds'''
164 class wiimote(object):
165 '''Object representing a Wiimote'''
166 def __init__(self
, n
):
167 self
.wm
= WT
.wiimotes
[n
]
169 def enable_leds(self
, m
):
170 '''Control leds. The lower 4 bits map to the 4 leds'''
171 WT
.do(wiiuse
.set_leds
, self
.wm
, sum([wiiuse
.LED
[i
] for i
in range(4) if m
& (1<<i
)]))
173 def enable_rumble(self
, on
):
175 WT
.do(wiiuse
.rumble
, self
.wm
, on
)
177 def enable_accels(self
, on
):
178 '''Control reporting of accelerometer data.'''
179 WT
.do(wiiuse
.motion_sensing
, self
.wm
, on
)
181 def enable_ir(self
, on
, vres
=None, position
=None, aspect
=None):
182 '''Control reporting IR data.'''
183 WT
.do(wiiuse
.set_ir
, self
.wm
, on
)
185 WT
.do(wiiuse
.set_ir_vres
, self
.wm
, *vres
)
186 if position
is not None:
187 WT
.do(wiiuse
.set_ir_position
, self
.wm
, position
)
188 if aspect
is not None:
189 WT
.do(wiiuse
.set_aspect_ratio
, self
.wm
, aspect
)
191 def set_flags(self
, smoothing
=None, continuous
=None, threshold
=None):
192 '''Set flags SMOOTHING, CONTINUOUS, ORIENT_THRESH'''
194 if smoothing
is not None:
196 enable |
= wiiuse
.SMOOTHING
198 disable |
= wiiuse
.SMOOTHING
199 if continuous
is not None:
201 enable |
= wiiuse
.CONTINUOUS
203 disable |
= wiiuse
.CONTINUOUS
204 if threshold
is not None:
206 enable |
= wiiuse
.ORIENT_THRESH
208 disable |
= wiiuse
.ORIENT_THRESH
209 WT
.do(wiiuse
.set_flags
, self
.wm
, enable
, disable
)
211 def set_orient_thresh(self
, thresh
):
212 '''Set orientation threshold'''
213 WT
.do(wiiuse
.set_orient_threshold
, self
.wm
, thresh
)
216 '''Trigger a status callback.'''
217 WT
.do(wiiuse
.status
, self
.wm
)
219 def disconnect(self
):
220 '''Disconnect this Wiimote'''
221 WT
.do(wiiuse
.disconnect(self
.wm
))
224 '''Get the object for the nth Wiimote'''