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Il faut écouter l'événement « readystatechange » plutôt que « load » pour récupérer...
author
Benoît Pin
<pin@cri.ensmp.fr>
Tue, 23 Jul 2013 09:26:43 +0000
(11:26 +0200)
committer
Benoît Pin
<pin@cri.ensmp.fr>
Wed, 14 Aug 2013 10:33:12 +0000
(12:33 +0200)
skins/fileupload.js
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diff --git
a/skins/fileupload.js
b/skins/fileupload.js
index
2e32fe9
..
04fde67
100644
(file)
--- a/
skins/fileupload.js
+++ b/
skins/fileupload.js
@@
-63,7
+63,13
@@
DDFileUploader.prototype.upload = function(slide) {
var self = this;
addListener(req.upload, 'progress', function(evt){self.progressHandler(evt);});
var self = this;
addListener(req.upload, 'progress', function(evt){self.progressHandler(evt);});
- addListener(req.upload, 'load', function(evt){self.uploadCompleteHandler(evt, req);});
+ // addListener(req.upload, 'load', function(evt){self.uploadCompleteHandler(evt, req);});
+ addListener(req, 'readystatechange',
+ function(evt) {
+ if (req.readyState == 4) {
+ self.uploadCompleteHandler(req);
+ }
+ });
req.open("PUT", this.uploadUrl);
req.setRequestHeader("Content-Type", file.type);
req.open("PUT", this.uploadUrl);
req.setRequestHeader("Content-Type", file.type);
@@
-78,12
+84,12
@@
DDFileUploader.prototype.upload = function(slide) {
reader.readAsBinaryString(file);
};
reader.readAsBinaryString(file);
};
-DDFileUploader.prototype.uploadCompleteHandler = function(
evt,
req) {
+DDFileUploader.prototype.uploadCompleteHandler = function(req) {
var slide = this.uploadedSlide;
this.uploadedSlide.removeChild(slide.label);
this.uploadedSlide.removeChild(slide.progressBar);
var slide = this.uploadedSlide;
this.uploadedSlide.removeChild(slide.label);
this.uploadedSlide.removeChild(slide.progressBar);
+ slide.innerHTML = req.responseXML.documentElement.firstChild.data;
this.uploadQueueLoadNext();
this.uploadQueueLoadNext();
- this.slide.innerHTML = req.responseXML.documentElement.firstChild.data;
};
DDFileUploader.prototype.progressHandler = function(evt) {
};
DDFileUploader.prototype.progressHandler = function(evt) {