Add octave scripts for examples into track list.
[Faustine.git] / interpretor / preprocessor / faust-0.9.47mr3 / architecture / oscio-qt.cpp
1 /************************************************************************
2
3 IMPORTANT NOTE : this file contains two clearly delimited sections :
4 the ARCHITECTURE section (in two parts) and the USER section. Each section
5 is governed by its own copyright and license. Please check individually
6 each section for license and copyright information.
7 *************************************************************************/
8
9 /*******************BEGIN ARCHITECTURE SECTION (part 1/2)****************/
10
11 /************************************************************************
12 FAUST Architecture File
13 Copyright (C) 2003-2011 GRAME, Centre National de Creation Musicale
14 ---------------------------------------------------------------------
15 This Architecture section is free software; you can redistribute it
16 and/or modify it under the terms of the GNU General Public License
17 as published by the Free Software Foundation; either version 3 of
18 the License, or (at your option) any later version.
19
20 This program is distributed in the hope that it will be useful,
21 but WITHOUT ANY WARRANTY; without even the implied warranty of
22 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
23 GNU General Public License for more details.
24
25 You should have received a copy of the GNU General Public License
26 along with this program; If not, see <http://www.gnu.org/licenses/>.
27
28 EXCEPTION : As a special exception, you may create a larger work
29 that contains this FAUST architecture section and distribute
30 that work under terms of your choice, so long as this FAUST
31 architecture section is not modified.
32
33
34 ************************************************************************
35 ************************************************************************/
36
37 #include <libgen.h>
38 #include <iostream>
39
40 #include "gui/FUI.h"
41 #include "gui/faustqt.h"
42 #include "gui/OSCUI.h"
43 #include "misc.h"
44 #include "audio/oscdsp.h"
45
46
47 /**************************BEGIN USER SECTION **************************/
48
49 /******************************************************************************
50 *******************************************************************************
51
52 VECTOR INTRINSICS
53
54 *******************************************************************************
55 *******************************************************************************/
56 <<includeIntrinsic>>
57
58
59 <<includeclass>>
60
61 /***************************END USER SECTION ***************************/
62
63 /*******************BEGIN ARCHITECTURE SECTION (part 2/2)***************/
64
65 mydsp DSP;
66
67 list<GUI*> GUI::fGuiList;
68
69 /******************************************************************************
70 *******************************************************************************
71
72 MAIN PLAY THREAD
73
74 *******************************************************************************
75 *******************************************************************************/
76 int main( int argc, char *argv[] )
77 {
78 char name[256], dst[258];
79 char rcfilename[256]; float oscio = 0;
80
81 char* home = getenv("HOME");
82 snprintf(name, 255, "%s", basename(argv[0]));
83 snprintf(dst, 257, "/%s/", name);
84 snprintf(rcfilename, 255, "%s/.%src", home, name);
85
86 GUI* interface = new QTGUI(argc, argv);
87 FUI* finterface = new FUI();
88 DSP.buildUserInterface(interface);
89 DSP.buildUserInterface(finterface);
90
91 oscdsp osca (dst, argc, argv);
92 OSCUI* oscinterface = new OSCUI(name, argc, argv, &osca);
93 DSP.buildUserInterface(oscinterface);
94
95 snprintf(dst, 257, "/%s/", oscinterface->getRootName());
96 osca.setDest (dst);
97
98 osca.init (name, &DSP);
99 finterface->recallState(rcfilename);
100 osca.start ();
101
102 oscinterface->run();
103 interface->run();
104 osca.stop();
105 finterface->saveState(rcfilename);
106 delete oscinterface;
107 return 0;
108 }
109
110
111 /********************END ARCHITECTURE SECTION (part 2/2)****************/
112
113