From 54db40b3ad72fbe36e97302cef04dadff5c09e54 Mon Sep 17 00:00:00 2001 From: pin Date: Thu, 20 May 2010 16:08:27 +0000 Subject: [PATCH] =?utf8?q?d=C3=A9but=20de=20commencement.?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit git-svn-id: https://svn.cri.ensmp.fr/svn/minwii/trunk@183 fe552daf-6dbe-4428-90eb-1537e0879342 --- setup_win_exe.py | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/setup_win_exe.py b/setup_win_exe.py index de4ccd9..89ca0e9 100755 --- a/setup_win_exe.py +++ b/setup_win_exe.py @@ -1,3 +1,4 @@ +# -*- coding: utf-8 -*- # This will create a dist directory containing the executable file, all the data # directories. All Libraries will be bundled in executable file. # @@ -30,10 +31,10 @@ class pygame2exe(py2exe.build_exe.py2exe): #This hack make sure that pygame defa class BuildExe: def __init__(self): #Name of starting .py - self.script = "MyApps.py" + self.script = "src/minwii/app.py" #Name of program - self.project_name = "MyApps" + self.project_name = "MINWii" #Project url self.project_url = "about:none" @@ -146,8 +147,8 @@ class BuildExe: dist_dir = self.dist_dir ) - if os.path.isdir('build'): #Clean up build dir - shutil.rmtree('build') + #if os.path.isdir('build'): #Clean up build dir + # shutil.rmtree('build') if __name__ == '__main__': if operator.lt(len(sys.argv), 2): -- 2.20.1