X-Git-Url: https://scm.cri.mines-paristech.fr/git/minwii.git/blobdiff_plain/df5d8b30328acae3ba500882f50888644dbc0e32..6b1eaea2190cdef6f64d82f395b58867411ea7c1:/src/minwii/widgets/songfilebrowser.py diff --git a/src/minwii/widgets/songfilebrowser.py b/src/minwii/widgets/songfilebrowser.py index 119a2f1..ba8c836 100755 --- a/src/minwii/widgets/songfilebrowser.py +++ b/src/minwii/widgets/songfilebrowser.py @@ -6,6 +6,8 @@ $Id$ $URL$ """ +import pygame +from pygame.locals import K_RETURN from pgu.gui import FileDialog import pgu.gui.basic as basic import pgu.gui.input as input @@ -22,6 +24,7 @@ from xml.etree import ElementTree from minwii.musicxml import musicXml2Song INDEX_TXT = 'index.txt' +PICTURE_ITEM_SIZE = 64 class FileOpenDialog(FileDialog): @@ -33,6 +36,8 @@ class FileOpenDialog(FileDialog): else: self.curdir = path self.dir_img = basic.Image( pguglobals.app.theme.get(cls1+'.folder', '', 'image')) + self.soundfile_img = basic.Image( + pguglobals.app.theme.get(cls1+'.soundfile', '', 'image')) td_style = {'padding_left': 4, 'padding_right': 4, 'padding_top': 2, @@ -42,10 +47,13 @@ class FileOpenDialog(FileDialog): self.list = area.List(width=700, height=250) self.input_dir = input.Input() self.input_file = input.Input() + self._current_sort = 'alpha' self._list_dir_() self.button_ok = button.Button("Ouvrir") self.button_sort_alpha = button.Button("A-Z") + self.button_sort_alpha.connect(CLICK, self._set_current_sort_, 'alpha') self.button_sort_num = button.Button("0-9") + self.button_sort_num.connect(CLICK, self._set_current_sort_, 'num') self.body.tr() self.body.td(basic.Label("Dossier"), style=td_style, align=-1) self.body.td(self.input_dir, style=td_style) @@ -54,6 +62,8 @@ class FileOpenDialog(FileDialog): self.body.tr() self.body.td(self.list, colspan=4, style=td_style) self.list.connect(CHANGE, self._item_select_changed_, None) + #self.list.connect(CLICK, self._check_dbl_click_, None) + self._last_time_click = pygame.time.get_ticks() self.button_ok.connect(CLICK, self._button_okay_clicked_, None) self.body.tr() self.body.td(basic.Label("Fichier"), style=td_style, align=-1) @@ -62,14 +72,7 @@ class FileOpenDialog(FileDialog): self.value = None Dialog.__init__(self, self.title, self.body) -# FileDialog.__init__(self, -# title_txt="Ouvrir une chanson", -# button_txt="Ouvrir", -# path=path, -# ) -# self.list.style.width = 700 -# self.list.style.height = 250 - + def _list_dir_(self): self.input_dir.value = self.curdir self.input_dir.pos = len(self.curdir) @@ -97,12 +100,26 @@ class FileOpenDialog(FileDialog): continue filepath = os.path.join(self.curdir, i) xmlFiles.append(filepath) - # self.list.add(FileOpenDialog.getSongTitle(filepath), value=i) if xmlFiles : printableLines = self.getPrintableLines(xmlFiles) for l in printableLines : - self.list.add(l[0], value = l[1]) + imgpath = os.path.splitext(os.path.join(self.curdir, l[1]))[0] + '.jpg' + if os.path.exists(imgpath) : + img = pygame.image.load(imgpath) + iw, ih = img.get_width(), img.get_height() + style = {} + if iw > ih : + style['width'] = PICTURE_ITEM_SIZE + style['height'] = PICTURE_ITEM_SIZE * float(ih) / iw + else : + style['heigth'] = PICTURE_ITEM_SIZE + style['width'] = PICTURE_ITEM_SIZE * float(iw) / ih + + img = basic.Image(img, style=style) + else : + img = self.soundfile_img + self.list.add(l[0], value = l[1], image = img) self.list.set_vertical_scroll(0) @@ -230,8 +247,78 @@ class FileOpenDialog(FileDialog): # ok, the index is up to date ! index = indexedFiles.values() - index.sort() + + if self._current_sort == 'alpha' : + def s(a, b) : + da = desacc(a.split('\t')[2]).lower() + db = desacc(b.split('\t')[2]).lower() + return cmp(da, db) + + elif self._current_sort == 'num' : + def s(a, b) : + da = int(a.split('\t')[3]) + db = int(b.split('\t')[3]) + return cmp(da, db) + else : + s = cmp + index.sort(s) return index - \ No newline at end of file + + def _set_current_sort_(self, arg) : + self._current_sort = arg + self.list.clear() + self._list_dir_() + + def _check_dbl_click_(self, arg) : + if pygame.time.get_ticks() - self._last_time_click < 300 : + self._button_okay_clicked_(None) + else : + self._last_time_click = pygame.time.get_ticks() + + def event(self, e) : + FileDialog.event(self, e) + + if e.type == CLICK and \ + e.button == 1 and \ + self.list.rect.collidepoint(e.pos) : + self._check_dbl_click_(e) + + if e.type == KEYDOWN and e.key == K_RETURN : + self._button_okay_clicked_(None) + + +# utils +from unicodedata import decomposition +from string import printable +_printable = dict([(c, True) for c in printable]) +isPrintable = _printable.has_key + +def _recurseDecomposition(uc): + deco = decomposition(uc).split() + fullDeco = [] + if deco : + while (deco) : + code = deco.pop() + if code.startswith('<') : + continue + c = unichr(int(code, 16)) + subDeco = decomposition(c).split() + if subDeco : + deco.extend(subDeco) + else : + fullDeco.append(c) + fullDeco.reverse() + else : + fullDeco.append(uc) + + fullDeco = u''.join(filter(lambda c : isPrintable(c), fullDeco)) + return fullDeco + +def desacc(s, encoding='iso-8859-1') : + us = s.decode(encoding, 'ignore') + ret = [] + for uc in us : + ret.append(_recurseDecomposition(uc)) + return u''.join(ret) \ No newline at end of file