X-Git-Url: https://scm.cri.mines-paristech.fr/git/minwii.git/blobdiff_plain/8e4a9825b3464ea2600eb193151b03f903aed5f4..9096acac0bf12c658183483be6dc898db1a31756:/src/app/minwii.py diff --git a/src/app/minwii.py b/src/app/minwii.py index 2cc4988..fe17218 100755 --- a/src/app/minwii.py +++ b/src/app/minwii.py @@ -6,13 +6,138 @@ $Id$ $URL$ """ -#from pgu.gui import Desktop -#from pgu.gui import QUIT +import pygame +from pgu.gui import Desktop +from pgu.gui import QUIT +from widgets.launch import LaunchScreen from widgets.home import Home -from widgets.playingscreen import PlayingScreen +from widgets.playingscreen import SongPlayingScreen, PlayingScreen +from widgets.instrumentselector import InstrumentSelector +from synth import Synth +from eventutils import EventDispatcher +from musicxml import musicXml2Song +from config import SONG_FILE_PATH +from globals import PLAYING_MODES_DICT +from log import console + class MinWii(object): - def __init__(self) : - playingScreen = PlayingScreen() + def __init__(self, wiimoteSupport=True) : + self.wiimoteSupport = wiimoteSupport + LaunchScreen() + self.app = Desktop() + self.synth = Synth() + self.screenResolution = (1024,768) + self.nwiimotes = 0 + self.initWiimotes() + + def initWiimotes(self) : + if self.wiimoteSupport : + from pywiiuse import pygame_wiimouse + pygame_wiimouse.init(4, 5, self.screenResolution) # look for 4, wait 5 seconds + self.nwiimotes = nwiimotes = pygame_wiimouse.get_count() + console.debug('%d wiimotes found', nwiimotes) + self.WT = WT = pygame_wiimouse.WT + WT.pause() + else : + self.WT = _WTFacade() + + def run(self) : + "manage the screen sequence display" + + pygame.display.set_mode(self.screenResolution) + pygame.display.set_caption('MinWii') + WT = self.WT + + while True : + + exit, songFile, playMode, selectedWiimoteIndex = self.selectSongAndOptions() + if exit : break + + WT.selectWiimote(selectedWiimoteIndex) + WT.resume() + + instrumentDescription = self.selectInstrument() + self.runPlayingScreen(songFile, playMode, instrumentDescription) + + WT.pause() + + + def selectSongAndOptions(self) : + """ lance l'écran de paramétrage et retourne un tuple comportant : + - drapeau de sortie de l'application (booléen) + - chemin du fichier de la chanson + - mode (entier) + - wiimote sélectionnée (entier) + """ + home = Home(songPath=SONG_FILE_PATH, + nwiimotes=self.nwiimotes) + app = self.app + home.connect(QUIT, app.quit) + app.run(home) + app.close(home) + + + actual_wiimotes = self.WT.get_count() + if actual_wiimotes is None : + msg = 'chanson : %s\nmode : %s\nHID : souris' + msg = msg % (home.songFile, + home.modeSelect.value) + elif actual_wiimotes == 0 : + msg = 'chanson : %s\nmode : %s\nHID : souris (pas de wiimote trouvée)' + msg = msg % (home.songFile, + home.modeSelect.value) + else : + msg = 'chanson : %s\nmode : %s\nHID : wiimote %d' + msg = msg % (home.songFile, + home.modeSelect.value, + home.selectedWiimote.value + 1) + + console.info(msg) + + return (home.exitApp, + home.songFile, + home.modeSelect.value, + home.selectedWiimote.value) + + def selectInstrument(self) : + """ lance l'écran de sélection de l'instrument et retourne + un dictionnaire comportant la description de l'instrument + """ + selector = InstrumentSelector() + selector.run() + selector.stop() + pygame.event.clear() + EventDispatcher.reset() + return selector.selectedInstrument + + def runPlayingScreen(self, songFile, playMode, instrumentDescription) : + """ Lance l'écran de jeu principal avec la chanson 'songFile' dans le mode 'playMode' + avec l'instrument midi 'instrumentDescription'. + """ + playMode = PLAYING_MODES_DICT[playMode] + song = musicXml2Song(songFile) + bank, preset = instrumentDescription['bank'], instrumentDescription['preset'] + octave = instrumentDescription.get('octave', 0) + self.synth.adjust_octave(0, octave) + self.synth.program_select(0, bank, preset) + playingScreen = SongPlayingScreen(self.synth, song, mode=playMode) playingScreen.run() + pygame.event.clear() + EventDispatcher.reset() + + +class _WTFacade : + """ Classe utilitaire pour singer l'api + de pygame_wiimouse en cas d'abscence de wiimote. + """ + selectWimoteIndex = 0 + def pause(self): + pass + def resume(self): + pass + def selectWiimote(self, i): + pass + def get_count(self) : + return None