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Arrêt du synthé comme il faut lorsqu'on quitte la fenêtre de jeu.
[minwii.git]
/
src
/
app
/
minwii.py
diff --git
a/src/app/minwii.py
b/src/app/minwii.py
index
a92590e
..
cb6eef5
100755
(executable)
--- a/
src/app/minwii.py
+++ b/
src/app/minwii.py
@@
-9,18
+9,27
@@
$URL$
from pgu.gui import Desktop
from pgu.gui import QUIT
from widgets.home import Home
from pgu.gui import Desktop
from pgu.gui import QUIT
from widgets.home import Home
-from widgets.playingscreen import PlayingScreen
+from widgets.playingscreen import SongPlayingScreen, PlayingScreen
+from synth import Synth
+from eventutils import EventDispatcher
+from musicxml import musicXml2Song
+from config import SONG_FILE_PATH
class MinWii(object):
def __init__(self) :
app = Desktop()
class MinWii(object):
def __init__(self) :
app = Desktop()
-
- if True :
- home = Home()
+ synth = Synth()
+ synth.program_select(0, 0, 0)
+
+ while True :
+ home = Home(songPath=SONG_FILE_PATH)
home.connect(QUIT, app.quit)
app.run(home)
app.close(home)
home.connect(QUIT, app.quit)
app.run(home)
app.close(home)
- playingScreen = PlayingScreen()
+ song = musicXml2Song(home.songFile, printNotes=True)
+ playingScreen = SongPlayingScreen(synth, song)
+ #playingScreen = PlayingScreen(synth)
playingScreen.run()
playingScreen.run()
+ EventDispatcher.reset()