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Juste au cas où on fasse trop de conneries.
[minwii.git]
/
src
/
gui
/
PGUConfiguration.py
diff --git
a/src/gui/PGUConfiguration.py
b/src/gui/PGUConfiguration.py
index
5e9f7e7
..
d903c5a
100644
(file)
--- a/
src/gui/PGUConfiguration.py
+++ b/
src/gui/PGUConfiguration.py
@@
-111,7
+111,7
@@
class PGUConfiguration(pguGui.Desktop):
else :
\r
label = self.createLabel(key)
\r
elif self.file.endswith('.xml') :
\r
else :
\r
label = self.createLabel(key)
\r
elif self.file.endswith('.xml') :
\r
- self.song = musicXml2Song(self.file, printNotes=
Tru
e)
\r
+ self.song = musicXml2Song(self.file, printNotes=
Fals
e)
\r
filename = os.path.basename(self.file)
\r
label = self.createLabel(filename)
\r
self.browseButton = pguGui.Button(label)
\r
filename = os.path.basename(self.file)
\r
label = self.createLabel(filename)
\r
self.browseButton = pguGui.Button(label)
\r
@@
-304,7
+304,7
@@
class PGUConfiguration(pguGui.Desktop):
if __name__ == "__main__" :
\r
pygame.init()
\r
modeResolution = (1024,768)
\r
if __name__ == "__main__" :
\r
pygame.init()
\r
modeResolution = (1024,768)
\r
- window = pygame.display.set_mode(modeResolution,pygame.FULLSCREEN)
\r
+ window = pygame.display.set_mode(modeResolution
)#
,pygame.FULLSCREEN)
\r
pgu = PGUConfiguration(window)
\r
pygame.quit()
\r
\r
pgu = PGUConfiguration(window)
\r
pygame.quit()
\r
\r