+ Desktop.__init__(self)
+
+ # home = Home()
+ # home.connect(QUIT, self.quit)
+ # self.run(home)
+
+ # class C:pass
+ # o = C()
+ # o.midi=1
+ # playingScreen = _PlayingScreenBase([o])
+
+ import pygame
+ playingScreen = SongPlayingScreenTest()
+ playingScreen.draw(pygame.display.get_surface())
+ playingScreen.run()
+
+ #pygame.display.flip()
+ #time.sleep(2)