-# -*- coding: utf-8 -*-
+# -*- coding: iso-8859-1 -*-
# This will create a dist directory containing the executable file, all the data
# directories. All Libraries will be bundled in executable file.
#
self.compiled_files.append(os.path.join(reldest, relpath, file))
-#class pygame2exe(py2exe.build_exe.py2exe): #This hack make sure that pygame default font is copied: no need to modify code for specifying default font
-# def copy_extensions(self, extensions):
-# #Get pygame default font
-# pygamedir = os.path.split(pygame.base.__file__)[0]
-# pygame_default_font = os.path.join(pygamedir, pygame.font.get_default_font())
-#
-# #Add font to list of extension to be copied
-# extensions.append(Module("pygame.font", pygame_default_font))
-# py2exe.build_exe.py2exe.copy_extensions(self, extensions)
-
class BuildExe:
def __init__(self):
#Name of starting .py
- self.script = "src/minwii/start_win.py"
+ self.script = "src/minwii/minwii_fullscreen.py"
#Name of program
self.project_name = "MINWii"
self.project_url = "about:none"
#Version of program
- self.project_version = "0.0"
+ self.project_version = "1.0"
#License of the program
self.license = "GPL"
self.copyright = "Copyright 2010 MINES-ParisTech"
#Description
- self.project_description = "Musicothérapie Interractive avec la Wii"
+ self.project_description = "Musicothérapie Interractive avec la Wiimote"
#Icon file (None will use pygame default icon)
- self.icon_file = None
+ self.icon_file = 'minwii.ico'
- #Extra files/dirs copied to game
- self.data_files = [('minwii/fonts',
- glob.glob('src/minwii/fonts/*.ttf'))]
+ self.data_files = []
#Extra/excludes python modules
self.extra_modules = []
'copyright': self.copyright
}],
#console = [self.script],
- options = {'py2exe': {#'optimize': 2,
- #'bundle_files': 1,
+ options = {'py2exe': {'optimize': 2,
+ 'bundle_files': 3,
#'compressed': True,
#'excludes': self.exclude_modules,
#'packages': self.extra_modules,
#'dll_excludes': self.exclude_dll,
- 'skip_archive' : True}
+ 'skip_archive' : True
+ }
},
zipfile = self.zipfile_name,
data_files = self.data_files,