correction du commentaire.
[minwii.git] / src / minwii / widgets / songfilebrowser.py
index cfee85b..2e5cc78 100755 (executable)
@@ -6,7 +6,18 @@ $Id$
 $URL$
 """
 
+import pygame
+from pygame.locals import K_RETURN
 from pgu.gui import FileDialog
+import pgu.gui.basic as basic
+import pgu.gui.input as input
+import pgu.gui.button as button
+import pgu.gui.pguglobals as pguglobals
+import pgu.gui.table as table
+import pgu.gui.area as area
+from pgu.gui.const import *
+from pgu.gui.dialog import Dialog
+
 import os
 import tempfile
 from xml.etree import ElementTree
@@ -19,13 +30,52 @@ class FileOpenDialog(FileDialog):
     
     
     def __init__(self, path):
-        FileDialog.__init__(self, 
-                            title_txt="Ouvrir une chanson",
-                            button_txt="Ouvrir",
-                            path=path,
-                            )
-        self.list.style.width = 700
-        self.list.style.height = 250
+        cls1 = 'filedialog'
+        if not path: self.curdir = os.getcwd()
+        else: self.curdir = path
+        self.dir_img = basic.Image(
+            pguglobals.app.theme.get(cls1+'.folder', '', 'image'))
+        td_style = {'padding_left': 4,
+                    'padding_right': 4,
+                    'padding_top': 2,
+                    'padding_bottom': 2}
+        self.title = basic.Label("Ouvrir un chanson", cls="dialog.title.label")
+        self.body = table.Table()
+        self.list = area.List(width=700, height=250)
+        self.input_dir = input.Input()
+        self.input_file = input.Input()
+        self._current_sort = 'alpha'
+        self._list_dir_()
+        self.button_ok = button.Button("Ouvrir")
+        self.button_sort_alpha = button.Button("A-Z")
+        self.button_sort_alpha.connect(CLICK, self._set_current_sort_, 'alpha')
+        self.button_sort_num = button.Button("0-9")
+        self.button_sort_num.connect(CLICK, self._set_current_sort_, 'num')
+        self.body.tr()
+        self.body.td(basic.Label("Dossier"), style=td_style, align=-1)
+        self.body.td(self.input_dir, style=td_style)
+        self.body.td(self.button_sort_alpha)
+        self.body.td(self.button_sort_num)
+        self.body.tr()
+        self.body.td(self.list, colspan=4, style=td_style)
+        self.list.connect(CHANGE, self._item_select_changed_, None)
+        #self.list.connect(CLICK, self._check_dbl_click_, None)
+        self._last_time_click = pygame.time.get_ticks()
+        self.button_ok.connect(CLICK, self._button_okay_clicked_, None)
+        self.body.tr()
+        self.body.td(basic.Label("Fichier"), style=td_style, align=-1)
+        self.body.td(self.input_file, style=td_style)
+        self.body.td(self.button_ok, style=td_style, colspan=2)
+        self.value = None
+        Dialog.__init__(self, self.title, self.body)
+        
+#        FileDialog.__init__(self, 
+#                            title_txt="Ouvrir une chanson",
+#                            button_txt="Ouvrir",
+#                            path=path,
+#                            )
+#        self.list.style.width = 700
+#        self.list.style.height = 250
     
     def _list_dir_(self):
         self.input_dir.value = self.curdir
@@ -187,8 +237,78 @@ class FileOpenDialog(FileDialog):
             # ok, the index is up to date !
             
             index = indexedFiles.values()
-            index.sort()
             
+
+        if self._current_sort == 'alpha' :
+            def s(a, b) :
+                da = desacc(a.split('\t')[2]).lower()
+                db = desacc(b.split('\t')[2]).lower()
+                return cmp(da, db)
+                
+        elif self._current_sort == 'num' :
+            def s(a, b) :
+                da = int(a.split('\t')[3])
+                db = int(b.split('\t')[3])
+                return cmp(da, db)
+        else :
+            s = cmp
         
+        index.sort(s)
         return index
-        
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+    
+    def _set_current_sort_(self, arg) :
+        self._current_sort = arg
+        self.list.clear()
+        self._list_dir_()
+    
+    def _check_dbl_click_(self, arg) :
+        if pygame.time.get_ticks() - self._last_time_click < 300 :
+            self._button_okay_clicked_(None)
+        else :
+            self._last_time_click = pygame.time.get_ticks()
+    
+    def event(self, e) :
+        FileDialog.event(self, e)
+        
+        if e.type == CLICK and \
+           e.button == 1 and \
+           self.list.rect.collidepoint(e.pos) :
+            self._check_dbl_click_(e)
+        
+        if e.type == KEYDOWN and e.key == K_RETURN :
+            self._button_okay_clicked_(None)
+            
+
+# utils
+from unicodedata import decomposition
+from string import printable
+_printable = dict([(c, True) for c in printable])
+isPrintable = _printable.has_key
+
+def _recurseDecomposition(uc):
+    deco = decomposition(uc).split()
+    fullDeco = []
+    if deco :
+        while (deco) :
+            code = deco.pop()
+            if code.startswith('<') :
+                continue
+            c = unichr(int(code, 16))
+            subDeco = decomposition(c).split()
+            if subDeco :
+                deco.extend(subDeco)
+            else :
+                fullDeco.append(c)
+        fullDeco.reverse()
+    else :
+        fullDeco.append(uc)
+    
+    fullDeco = u''.join(filter(lambda c : isPrintable(c), fullDeco))
+    return fullDeco
+
+def desacc(s, encoding='iso-8859-1') :
+    us = s.decode(encoding, 'ignore')
+    ret = []
+    for uc in us :
+        ret.append(_recurseDecomposition(uc))
+    return u''.join(ret)
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