pygame.font.init()
-pygamedir = os.path.split(pygame.base.__file__)[0]
-default_font_file = os.path.join(pygamedir, pygame.font.get_default_font())
# playingscreen
ON_COLUMN_ALPHA = 1
font_file = _computePath('fonts/Arial Unicode.ttf')
NOTES_FONT = pygame.font.Font(font_file, 50)
+default_font_file = _computePath('fonts/freesansbold.ttf')
LYRICS_FONT = pygame.font.Font(default_font_file, 80)
FONT_COLOR = (0,0,0)
MIDI_VELOCITY_RANGE = (64, 127)