Arrêt du synthé comme il faut lorsqu'on quitte la fenêtre de jeu.
[minwii.git] / src / app / minwii.py
index a3292f0..cb6eef5 100755 (executable)
@@ -9,12 +9,27 @@ $URL$
 from pgu.gui import Desktop
 from pgu.gui import QUIT
 from widgets.home import Home
 from pgu.gui import Desktop
 from pgu.gui import QUIT
 from widgets.home import Home
-from widgets.playingscreen import _PlayingScreenBase, SongPlayingScreenTest
+from widgets.playingscreen import SongPlayingScreen, PlayingScreen
+from synth import Synth
+from eventutils import EventDispatcher
+from musicxml import musicXml2Song
+from config import SONG_FILE_PATH
 
 
-class MinWii(Desktop):
+class MinWii(object):
     
     def __init__(self) :
     
     def __init__(self) :
-        Desktop.__init__(self)
-        import pygame
-        playingScreen = SongPlayingScreenTest()
-        playingScreen.run()
+        app = Desktop()
+        synth = Synth()
+        synth.program_select(0, 0, 0)
+
+        while True :
+            home = Home(songPath=SONG_FILE_PATH)
+            home.connect(QUIT, app.quit)
+            app.run(home)
+            app.close(home)
+            
+            song = musicXml2Song(home.songFile, printNotes=True)
+            playingScreen = SongPlayingScreen(synth, song)
+            #playingScreen = PlayingScreen(synth)
+            playingScreen.run()
+            EventDispatcher.reset()