class MinWii(object):
- def __init__(self, wiimoteSupport=True) :
+ def __init__(self, wiimoteSupport=True, fullscreen=False) :
envLogger.info('winwii log format version : %s', LOG_FORMAT_VERSION)
self.wiimoteSupport = wiimoteSupport
+ self.fullscreen = fullscreen
LaunchScreen()
self.app = Desktop()
self.synth = Synth()
def initWiimotes(self) :
if self.wiimoteSupport :
from pywiiuse import pygame_wiimouse
- pygame_wiimouse.init(4, 5, self.screenResolution) # look for 4, wait 5 seconds
+ from minwii.config import IR_POSITION
+ pygame_wiimouse.init(4, 5, self.screenResolution, IR_POSITION) # look for 4, wait 5 seconds
self.nwiimotes = nwiimotes = pygame_wiimouse.get_count()
console.debug('wiimotes found : %d', nwiimotes)
self.WT = WT = pygame_wiimouse.WT
def run(self) :
"séquençage de l'affichage des écrans"
-
- pygame.display.set_mode(self.screenResolution)
- pygame.display.set_caption('MinWii')
+ displayFlags = 0
+ if self.fullscreen :
+ displayFlags = displayFlags | pygame.FULLSCREEN
+ pygame.display.set_mode(self.screenResolution, displayFlags)
+ pygame.display.set_caption('MINWii')
WT = self.WT
while True :