Utilisation du format .ico historique.
[minwii.git] / setup_win_exe.py
index 39cf87e..4c42bf5 100755 (executable)
@@ -107,22 +107,22 @@ class BuildExe:
         self.project_version = "0.0"
 
         #License of the program
-        self.license = "MyApps License"
+        self.license = "GPL"
 
         #Auhor of program
-        self.author_name = "Me"
-        self.author_email = "example@example.com"
-        self.copyright = "Copyright (c) 2009 Me."
+        self.author_name = "Samuel Benveniste"
+        self.author_email = "samuel.benveniste@gmail.com"
+        self.copyright = "Copyright 2010 MINES-ParisTech"
 
         #Description
-        self.project_description = "MyApps Description"
+        self.project_description = "Musicothérapie Interractive avec la Wii"
 
         #Icon file (None will use pygame default icon)
         self.icon_file = None
 
         #Extra files/dirs copied to game
-        self.data_files = [('minwii/fonts',
-                                glob.glob('src/minwii/fonts/*.ttf'))]
+        #self.data_files = [('minwii/fonts',
+        #                        glob.glob('src/minwii/fonts/*.ttf'))]
 
         #Extra/excludes python modules
         self.extra_modules = []
@@ -163,12 +163,12 @@ class BuildExe:
             license = self.license,
 
             # targets to build
-            #windows = [{
-            #    'script': self.script,
-            #    'icon_resources': [(0, self.icon_file)],
-            #    'copyright': self.copyright
-            #}],
-            console = [self.script],
+            windows = [{
+                'script': self.script,
+                'icon_resources': [(0, self.icon_file)],
+                'copyright': self.copyright
+            }],
+            #console = [self.script],
             options = {'py2exe': {#'optimize': 2,
                                   #'bundle_files': 1,
                                   #'compressed': True,