from pgu.gui import QUIT
from pgu.gui import CHANGE
import pygame
-from globals import PLAYING_MODES
+from minwii.globals import PLAYING_MODES
from songfilebrowser import FileOpenDialog
import os.path
+STYLE_LEFT_COL = {'border_right' : 2,
+ 'border_left' : 2,
+ 'align' : 1}
+STYLE_RIGHT_COL = {'border_right' : 2,
+ 'border_left' : 2,
+ 'align' : -1}
+
+
class Home(Table) :
"""
Écran de démarrage de minwii
"""
def __init__(self,**params):
+ style = {'valign' : 0,
+ 'width' : pygame.display.get_surface().get_width(),
+ 'height' : pygame.display.get_surface().get_height()}
+ print style
+ params['style'] = style
Table.__init__(self,**params)
self.songPath = params.get('songPath', '.')
self.nwiimotes = params.get('nwiimotes', 0)
self.spaceSize = (100,100)
self.font = pygame.font.Font(None,70)
self._fill()
- self._initLocalListeners()
+ #self._initLocalListeners()
def _fill(self):
- self.tr()
- self.td(Spacer(*self.spaceSize))
+ #self.tr()
+ #self.td(Spacer(*self.spaceSize))
# bouton pour browser de fichiers
self.tr()
- self.td(self.createLabel("Chanson :"))
+ self.td(self.createLabel("Chanson :"), style = STYLE_LEFT_COL)
self.browseButton = Button(self.createLabel("Choisir..."))
- self.td(self.browseButton,colspan=2)
- self.songSwitch = Switch(False)
- self.td(self.songSwitch)
-
- self.tr()
- self.td(Spacer(*self.spaceSize))
-
- # choix du niveau
- self.tr()
- self.td(self.createLabel("Niveau :"))
- self.modeSelect = Select('NORMAL')
- for k, caption in PLAYING_MODES :
- self.modeSelect.add(self.createLabel(caption), k)
- self.td(self.modeSelect,colspan=3)
-
- self.tr()
- self.td(Spacer(*self.spaceSize))
-
- # choix des wiimotes
- self.tr()
- self.td(self.createLabel("Wiimote :", self.font))
- playerTable = Table()
-
- self.selectedWiimote = Group(name='selectedWiimote', value=0)
- for i in range(self.nwiimotes):
- r = Radio(self.selectedWiimote, i)
- playerTable.td(r)
- playerTable.td(self.createLabel(" %d " % (i+1)))
- self.td(playerTable,colspan = 3)
-
- self.tr()
- self.td(Spacer(*self.spaceSize))
+ self.td(self.browseButton,colspan=2, style = STYLE_RIGHT_COL)
- # boutons jouer / quitter
- self.tr()
- self.quitButton = Button(self.createLabel("Quitter"))
- self.td(self.quitButton)
- self.playButton = Button(self.createLabel("Jouer"), disabled=True)
- self.td(self.playButton,colspan=3)
+# self.tr()
+# self.songTitle = self.createLabel(u' ')
+# self.td(self.songTitle, colspan=2, style = STYLE)
+#
+# # choix du niveau
+# self.tr()
+# self.td(self.createLabel("Niveau :"))
+# self.modeSelect = Select('NORMAL')
+# for k, caption in PLAYING_MODES :
+# self.modeSelect.add(self.createLabel(caption), k)
+# self.td(self.modeSelect,colspan=3)
+#
+# #self.tr()
+# #self.td(Spacer(*self.spaceSize))
+#
+# # choix des wiimotes
+# self.tr()
+# self.td(self.createLabel("Wiimote :", self.font))
+# playerTable = Table()
+#
+# self.selectedWiimote = Group(name='selectedWiimote', value=0)
+# for i in range(self.nwiimotes):
+# r = Radio(self.selectedWiimote, i)
+# playerTable.td(r)
+# playerTable.td(self.createLabel(" %d " % (i+1)))
+# self.td(playerTable,colspan = 3)
+#
+# #self.tr()
+# #self.td(Spacer(*self.spaceSize))
+#
+# # boutons jouer / quitter
+# self.tr()
+# self.quitButton = Button(self.createLabel("Quitter"))
+# self.td(self.quitButton)
+# self.playButton = Button(self.createLabel("Jouer"), disabled=True)
+# self.td(self.playButton,colspan=3)
- self.tr()
- self.td(Spacer(500,500))
+ #self.tr()
+ #self.td(Spacer(500,500))
@property
def selectedWiimoteIndex(self) :
def handle_file_browser_closed(self, dlg) :
if dlg.value and os.path.isfile(dlg.value):
+ self.remove(self.songTitle)
+ self.songTitle = self.createLabel(os.path.basename(dlg.value))
+ self.td(self.songTitle, col=0, row=1, colspan=2, style={'align':1})
self.songFile = dlg.value
self.playButton.disabled = False