from StringIO import StringIO
from logging import getLogger, basicConfig, DEBUG
import sys
+from events import TIMEOUT, COLOVER, eventNames
basicConfig(level=DEBUG, stream = sys.stdout)
-console = getLogger('minwii.eventutils')
+console = getLogger('minwii')
+eventLog = getLogger('minwii.events')
+
+hiddenEvents = {pygame.MOUSEMOTION:True,
+ TIMEOUT:True,
+ COLOVER:True,}
class _EventDispatcher :
def __init__(self) :
events = pygame.event.get()
for event in events :
listeners = self.registry.get(event.type, {})
+ if listeners and not hiddenEvents.has_key(event.type) :
+ eventLog.info((eventNames.get(event.type, event.type), event))
for listener in listeners.keys() :
listener(event)
class EventHandlerMixin(object) :
__metaclass__ = EventInitializer
-
- #def input(self) :
- # event = pygame.event.wait()
- # handler = getattr(self, 'eventHandler%s' % event.type, lambda e:None)
- # handler(event)