import types
import pygame
from StringIO import StringIO
-from logging import getLogger, basicConfig, DEBUG
-import sys
-basicConfig(level=DEBUG, stream = sys.stdout)
-console = getLogger('minwii.eventutils')
+from log import console, eventLogger
class _EventDispatcher :
def __init__(self) :
def dispatchEvents(self) :
events = pygame.event.get()
for event in events :
+ eventLogger.info(event)
listeners = self.registry.get(event.type, {})
for listener in listeners.keys() :
listener(event)
class EventHandlerMixin(object) :
__metaclass__ = EventInitializer
-
- #def input(self) :
- # event = pygame.event.wait()
- # handler = getattr(self, 'eventHandler%s' % event.type, lambda e:None)
- # handler(event)