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Utilisation de la police "Arial Unicode.ttf" qui comporte le caractère « ♭ ».
[minwii.git]
/
src
/
app
/
config.py
diff --git
a/src/app/config.py
b/src/app/config.py
index
ebca47b
..
2de1b90
100755
(executable)
--- a/
src/app/config.py
+++ b/
src/app/config.py
@@
-8,6
+8,15
@@
$URL$
import pygame
import os.path
import pygame
import os.path
+
+_here = os.path.abspath(__file__).split(os.path.sep)[:-1]
+def _computePath(path) :
+ path = path.split('/')
+ path = _here + path
+ path = os.path.abspath(os.path.sep.join(path))
+ return path
+
+
pygame.font.init()
pygame.font.init()
@@
-22,11
+31,12
@@
ON_BOTTOM_LUMINANCE = 0.9
ON_SATURATION = 1
ON_COLUMN_OVERSIZING = 2
ON_COLUMN_ALPHA = 1
ON_SATURATION = 1
ON_COLUMN_OVERSIZING = 2
ON_COLUMN_ALPHA = 1
-FONT = pygame.font.Font(None, 80)
+font_file = _computePath('fonts/Arial Unicode.ttf')
+FONT = pygame.font.Font(font_file, 50)
FONT_COLOR = (0,0,0)
DEFAULT_MIDI_VELOCITY = 96
FONT_COLOR = (0,0,0)
DEFAULT_MIDI_VELOCITY = 96
-SONG_FILE_PATH =
'../../chansons'
+SONG_FILE_PATH =
_computePath('../../chansons')
INSTRUMENTS = (
{'name' : 'accordeon',
INSTRUMENTS = (
{'name' : 'accordeon',
@@
-70,11
+80,3
@@
INSTRUMENTS = (
'octave' : -2
},
)
'octave' : -2
},
)
-
-# cuisine : ne pas modifier
-_here = os.path.abspath(__file__).split(os.path.sep)[:-1]
-SONG_FILE_PATH = SONG_FILE_PATH.split('/')
-SONG_FILE_PATH = _here + SONG_FILE_PATH
-SONG_FILE_PATH = os.path.abspath(os.path.sep.join(SONG_FILE_PATH))
-
-