if os.path.isdir(dname):
return dname
raise IOError('pgu themes folder not found')
-
+
+def findMinwiiDir() :
+ import minwii
+ return os.path.dirname(minwii.__file__)
class MinWii2exe(py2exe.build_exe.py2exe) :
def copy_extensions(self, extensions) :
py2exe.build_exe.py2exe.copy_extensions(self, extensions)
-
- self.copyDataFiles('src/minwii/fonts', 'minwii/fonts')
- self.copyDataFiles('src/minwii/soundfonts', 'minwii/soundfonts')
- self.copyDataFiles('src/minwii/widgets/data', 'minwii/widgets/data')
+ minwiiDir = findMinwiiDir()
+ self.copyDataFiles(os.path.join(minwiiDir, 'fonts'), 'minwii/fonts')
+ self.copyDataFiles(os.path.join(minwiiDir, 'soundfonts'), 'minwii/soundfonts')
+ self.copyDataFiles(os.path.join(minwiiDir, 'widgets', 'data'), 'minwii/widgets/data')
self.copyDataFiles(findPguThemesDir(), 'data/themes')
pygamedir = os.path.dirname(pygame.base.__file__)
class BuildExe:
def __init__(self):
#Name of starting .py
- self.script = "src/minwii/runminwii.py"
+ #self.script = "src/minwii/runminwii.py"
#Name of program
self.project_name = "MINWii"
# targets to build
windows = [{
- 'script': self.script,
+ 'script': "src/minwii/runminwii.py",
'icon_resources': [(0, self.icon_file)],
'copyright': self.copyright
- }],
- #console = [self.script],
+ },
+ {
+ 'script' : "src/minwii/logapp.py",
+ 'icon_resources': [(0, self.icon_file)],
+ 'copyright' : self.copyright
+ }
+ ],
+ #console = ["src/minwii/logapp.py"],
options = {'py2exe': {'optimize': 2,
'bundle_files': 3,
#'compressed': True,