if exit : break
WT.selectWiimote(wiimoteIndex)
- WT.resume()
instrumentDescription = self.selectInstrument()
if not instrumentDescription :
- WT.pause()
continue
+ WT.resume()
self.runPlayingScreen(songFile, playMode, instrumentDescription)
-
WT.pause()
avec l'instrument midi 'instrumentDescription'.
"""
playMode = PLAYING_MODES_DICT[playMode]
- song = musicXml2Song(songFile)
bank, preset = instrumentDescription['bank'], instrumentDescription['preset']
octave = instrumentDescription['octave']
self.synth.adjust_octave(0, octave)
self.synth.program_select(0, bank, preset)
- playingScreen = SongPlayingScreen(self.synth, song, mode=playMode)
+ if playMode == PLAYING_MODES_DICT['IMPRO'] :
+ playingScreen = PlayingScreen(self.synth)
+ else :
+ song = musicXml2Song(songFile)
+ playingScreen = SongPlayingScreen(self.synth, song, mode=playMode)
playingScreen.run()
pygame.event.clear()
EventDispatcher.reset()