"""
Translate the point by a Vector object and return the resulting point.
"""
- if not isinstance(other, Vector):
- return NotImplemented
- coordinates = self._map2(other, operator.add)
- return Point(coordinates)
+ if isinstance(other, Vector):
+ coordinates = self._map2(other, operator.add)
+ return Point(coordinates)
+ return NotImplemented
def __sub__(self, other):
"""
elif isinstance(other, Vector):
coordinates = self._map2(other, operator.sub)
return Point(coordinates)
- else:
- return NotImplemented
+ return NotImplemented
def __eq__(self, other):
"""
Test whether two points are equal.
"""
- return isinstance(other, Point) and \
- self._coordinates == other._coordinates
+ if isinstance(other, Point):
+ return self._coordinates == other._coordinates
+ return NotImplemented
def aspolyhedron(self):
from .polyhedra import Polyhedron
def __new__(cls, initial, terminal=None):
"""
Create a vector from a dictionary or a sequence that maps the symbols to
- their coordinates, or as the difference between two points.
+ their coordinates, or as the displacement between two points.
"""
if not isinstance(initial, Point):
initial = Point(initial)
"""
Multiplies a Vector by a scalar value.
"""
- if not isinstance(other, numbers.Real):
- return NotImplemented
- coordinates = self._map(lambda coordinate: other * coordinate)
- return Vector(coordinates)
+ if isinstance(other, numbers.Real):
+ coordinates = self._map(lambda coordinate: other * coordinate)
+ return Vector(coordinates)
+ return NotImplemented
__rmul__ = __mul__
Divide the vector by the specified scalar and returns the result as a
vector.
"""
- if not isinstance(other, numbers.Real):
- return NotImplemented
- coordinates = self._map(lambda coordinate: coordinate / other)
- return Vector(coordinates)
+ if isinstance(other, numbers.Real):
+ coordinates = self._map(lambda coordinate: coordinate / other)
+ return Vector(coordinates)
+ return NotImplemented
def __eq__(self, other):
"""
Test whether two vectors are equal.
"""
- return isinstance(other, Vector) and \
- self._coordinates == other._coordinates
+ if isinstance(other, Vector):
+ return self._coordinates == other._coordinates
+ return NotImplemented
def angle(self, other):
"""
def cross(self, other):
"""
Compute the cross product of two 3D vectors. If either one of the
- vectors is not tridimensional, a ValueError exception is raised.
+ vectors is not three-dimensional, a ValueError exception is raised.
"""
if not isinstance(other, Vector):
raise TypeError('other must be a Vector instance')
return result
def __hash__(self):
- return hash(tuple(self.coordinates()))
+ return super().__hash__()
def norm(self):
"""